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New File Release: xconq-7.5.0-0pre.0.20041228


Hello Xconquerors,

A new Xconq file release is available at:
http://sourceforge.net/project/showfiles.php?group_id=124062&package_id=135573&release_id=292824
Here is the executive summary of changes for this release:
Several significant improvements are in this release:
(1) The unit image scaling bug has been squashed. Unit images should no longer be inflated to sizes too large.
(2) The SDL interface now has grouping boxes to indicate a transport/occupant relationship. The grouping boxes are essentially identical to what the Tcl/Tk interface already had.
(3) The SDL interface now has a unit construction indicator. Uses some cool alpha blending.
(4) Much of the unit display code in the SDL and Tcl/Tk interfaces has been rewritten and cleaned up tremendously. Although it may not be visible to the end user, it has made developer life much simpler.
(5) Bugs pertaining to unit views have been squashed, and a new feature has been added regarding unit vision.
(6) Grouping boxes and construction indicators are now somewhat customizable by game designers.


Action descriptions are provided in the unit info display in the Tcl/Tk interface. (Feature requested by Paul Crespy.)

The Opal and AWLS families of games have been updated by their creator, Elijah Meeks.

Networking remains to be fixed.

Note to Windows users: The program with "SETUP" in all uppercase letters and ending in ".exe" is an installer program which will install Xconq on your computer.

Note to people installing from RPM packages: The 'common' package is a prerequisite to the other packages; it contains parts of Xconq in common to the interfaces, such as documentation and the games library.
You must have this package in order to install one of the interface packages. The interface packages are: 'tcltk', 'sdl', and 'curses'.
You will need to install at least one of them to actually play Xconq.


  Enjoy,
    Eric


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