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Re: Major bug and what to do about it (long)
- From: Eric McDonald <mcdonald at phy dot cmich dot edu>
- To: Hans Ronne <hronne at comhem dot se>
- Cc: Jim Kingdon <kingdon at panix dot com>, <xconq7 at sources dot redhat dot com>
- Date: Tue, 17 Aug 2004 12:42:49 -0400 (EDT)
- Subject: Re: Major bug and what to do about it (long)
On Tue, 17 Aug 2004, Hans Ronne wrote:
> >The attack into an empty cell exploit still exists with attack ("a").
> >For example, in the standard game cruise around the ocean, trying to
> >attack random sea cells. One will eventually find a submarine.
>
> Interesting observation. What happens if you just move around in the ocean
> without hitting 'a'?
Then you are using 'advance_into_cell' as opposed to directly
using the attack logic. I think Jim was referring to using the
attack command to probe adjacent hexes without advancing into
them. I fixed this for firing but not for attacking in the Tcl/Tk
interface.
Eric