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Re: Major bug and what to do about it (long)


Hans Ronne wrote:

No, your patch addressed a different problem: the fire-into-empty cells
cheat.

OK. Then I misunderstood your complaint.


What I am talking about is attempting to fire at unit views in order
to find out if the unit is still sitting there or if it is a ghost view.
And this exploit is still possible, both in the tcltk interface and in the
mac interface. In effect, what it means is that you can attempt to fire at
unit views for free until you target a real unit, in which case the fire
action will execute and you will be charged.

Right. And I saw that that was a problem, and wrote a comment (in the aforementioned patch) that suggested "attempted fire" as a way to deal with the problem you describe.


It is not as bad as the fire-into-empty-cells cheat, but certainly not
something that should be permitted without any cost in acps or materials.

Agreed.


Only real actions, whether they fail or not, should provide information
about the enemy side and its units.

Agreed.


Eric


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