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Re: Wrecked-Type Doesn't Apply to Detonating Units


Eric McDonald wrote:

Hans Ronne wrote:

How about simply wrecked-type, a default table to catch everything that is
not further specificed?


There is already the 'wreck-type' unit property.

'wrecked-type', not 'wreck-type'


Also, the table that we were discussing earlier is 'wrecked-type-if-killed' and not 'wrecked-type-if-destroyed'.

(Just setting the record straight in case a new game designer is reading this.)

Eric


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