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possibility of emulation
- From: Eugeny Korekin <az at ftc dot ru>
- To: xconq7 at sources dot redhat dot com
- Date: Thu, 15 Jul 2004 18:44:19 +0700
- Subject: possibility of emulation
Hello,
I want to recreate good old game Encyclopedia of War
(http://www.the-underdogs.org/game.php?name=Encyclopedia+of+War%3A+Ancient+Battles),
as that is by my opinion one of the best historical war games,
and there is no open-source analogs.
May be including some ideas from "Great Battles" series
would also improve gameplay.
I wonder if that possible to do with Xconq or that would
be easier to write it from scratch, so I have few questions:
1) EoW uses square tiles, while Xconq uses hexes.
Is that possible to create xconq game with square tile?
2) EoW uses morale concept heavily.
There is exception from manual:
------------------------
7.9 Morale
After combat the computer checks the morale of every unit. This may cause
some units to retreat or break and rout. Players are shown those units that
break or retreat. Two pieces of information are given about them. Firstly, the
losses suffered that turn and secondly, their morale level. The higher this
second figure is, the more unhappy a unit is. This allows players to gauge
how close a retreating unit is to breaking. Units break when their morale
level is greater than or equal to twice their own morale plus two.
The factors taken into account in the morale test are as follows:-
- Casualties suffered that turn.
- Whether unit is winning or losing hand to hand combat.
- How many consecutive times the unit has lost in combat.
- Whether fighting elephants or chariots.
- Whether infantry losing in combat to cavalry.
- Fatigue level of unit.
- Whether enemy units are behind units rear or flank.
- Whether unit is with a general.
- Whether a general can be seen in rout.
- Other friendly units that can be seen routing or being destroyed. Units
are more disturbed by seeing units of higher morale factor rout, than
those of lower morale.
- Enemy units that can be seen in rout.
-------------------------
Can that be emulated with xconq engine?
If not, how hard that would be to change xconq engine,
so that emulation would be possible?
More questions to come...
Thanks for the answers!
WBW, Eugeny <az at ftc ru>