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Re: Consumption-per-fire?
- From: Hans Ronne <hronne at comhem dot se>
- To: Elijah Meeks <elijahmeeks at yahoo dot com>
- Cc: xconq7 at sources dot redhat dot com
- Date: Sat, 5 Jun 2004 19:02:25 +0200
- Subject: Re: Consumption-per-fire?
- References: <l03130300bce7882c4931@[212.181.162.155]>
>Hans, in consumption2, when you right click on an
>enemy unit with a unit selected that's run out of
>ammo, it attacks normally? For me, when I right-click
>on survey mode or left-click on move mode, and it's a
>unit that's run out of 'test', it shows the fire
>animation and always reports a miss.
Can't tell about rigth-clicking since it is not supported in either the Mac
tcltk or native interfaces, but there is indeed a problem with overrun
actions in move mode. Since I responded to the snippet in Eric's reply to
you, which didn't include this stuff, I didn't get the full picture. I will
look further into this.
Hans