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Re: Wrecking Revisited


>I think designers would be better served if the code
>simply vanished any disallowed unit without reporting
>an error.  I can't see much reason for it to work like
>it does, but maybe I'm missing something.

My recollection is that this is how the wrecking code should work, i.e.
wrecks that cannot belong to their assigned side should simply vanish. So
you may have found a bug. Or possibly an overzealous run warning.

Hans



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