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Standard game: cities only produce one unit at a time


This seems to have been a big for ages. Surprised no one else has reported it.

I am using the CVS code on Feodra Core 1, updated daily.

In the standard game when I set a cities production, it creates the first, then prompts for another unit type to produce. Makes the game essentially unplayable. Haven't tried it in another game type.

Am I missing something?

Ed

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