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Re: Reduced Visibility Table?
- From: Eric McDonald <mcdonald at phy dot cmich dot edu>
- To: Hans Ronne <hronne at comhem dot se>
- Cc: xconq7 at sources dot redhat dot com
- Date: Tue, 2 Dec 2003 21:22:26 -0500 (EST)
- Subject: Re: Reduced Visibility Table?
Hi Hans,
On Tue, 2 Dec 2003, Hans Ronne wrote:
> >And I have seen cases where an undiscovered unit that could
> >normally be attacked by the unit trying to enter its ZOC instead
> >simply blocks the entering unit rather than starting combat with
> >it. I think this is a bug, and it is on my list of things to do.
>
> That's a bug for sure. What were the circumstances? Did it
>involve connections?
The circumstances are the ones that I mentioned to you sometime
ago. An enemy Armor (undiscovered) on a road passing through a
forest. One of my Fighters attempts to enter the cell occupied by
the Armor; the Armor remains undiscovered and the Fighters do not
attack it; instead I am told "Cannot enter blocking ZOC!" or
something like that. Attempt to enter the cell from another
direction with same Fighters, and, bingo, they attack the Armor. I
saw other instances of this occuring, but this is the one that I
clearly remember, since it is the one I mentioned to you
[several?] months ago. I have not seen it in Bellum now that many
unit ZOC's are set to -1 (as opposed to the default 0), but I
have not played much Bellum by hand since making those changes
either....
Regards,
Eric