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Re: cygwin crash


It's been a while.  I'll do a 
"cvs annotate" and check out when changes were made.  It's interesting that on the NT 2000 professional platform, it builds using the X11 directory, where on the 98 platform, it builds in the win directory.  I had been mostly doing compiles on the Solaris and NT 2000, since the configure and makefile changes where similar.





 --- On Sun 03/02, Hans Ronne < hronne at telia dot com > wrote:
From: Hans Ronne [mailto: hronne at telia dot com]
To: smsutton at iwon dot com
     Cc: xconq7 at sources dot redhat dot com
Date: Sun, 2 Mar 2003 23:43:23 +0100
Subject: Re: cygwin crash

>It's not due to using up resources, it happens on the Player Setup Screen
>for all games, and it appears to be due to referencing a member of a null
>data structure.

This makes sense. You are crashing in the image sample code
(imfsample_configure), and the player setup dialog is the first time it is
used, to draw the side emblems.

However, I have not tinkered with this code at all recently. When was the
last time you could run the cygwin app without problems?

Hans




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