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Re: cygwin crash


>It's not due to using up resources, it happens on the Player Setup Screen
>for all games, and it appears to be due to referencing a member of a null
>data structure.

This makes sense. You are crashing in the image sample code
(imfsample_configure), and the player setup dialog is the first time it is
used, to draw the side emblems.

However, I have not tinkered with this code at all recently. When was the
last time you could run the cygwin app without problems?

Hans



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