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Re: Bug: Tank sitting in water


On Wed, 2003-01-15 at 13:51, Hans Ronne wrote:
> Jumping overboard is a special case, since you don't enter a new cell.
> That's why it was still possible. And there are situations where it might
> be useful. Think of a valuable transport being pursued by enemy units and
> dumping its occupants into the sea in order to escape.

How would that benefit the transport, unless there is some kind of
negative acp-occupant-effect going on?  I don't recall there being any
Xconq games that use acp-occupant-effect in that way.

-- 
Lincoln Peters <peters2000@mindspring.com>


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