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Re: Using treasuries


>I'm trying to set up a game that involves semi-fantastical weaponry that
>works by unleashing weather phenomena against one's enemies, such as
>lightning, hailstorms, and even small meteorites.  I tried to do so by
>defining facilities that act like satellites that make everything
>happen, as well as the control platform that target the satellites.
>
>I set up the satellites so that they produce the ammo needed by the
>platforms (electricity, ice, meteors), give it to the global treasury,
>and the controllers draw the ammo from the treasury and consume it by
>firing at enemy units.  However, it doesn't seem to be working.  Any
>ideas why not?

It's hard to tell only from your description. Can you get any unit at all
to fire? Setting up firing units so that they work is not trivial. Perhaps
you should try adding your sattelites to another existing game and see what
happens. That is sometimes helpful when debugging.

Hans



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