This is the mail archive of the
xconq7@sources.redhat.com
mailing list for the Xconq project.
Re: ...and the AI's decision-process around resignation
> What if the AI could be told to ignore certain conditions early in the
> game that would make it resign? For example, maybe it shouldn't resign
> within the first 20 turns if . . .
Well, it doesn't resign in the first 10 turns no matter what.
Tweaking the point values might be the best "quick fix".
Coming up with a really good resignation algorithm might be tricky,
but I suppose it could tie into more sophisticated goal-setting in
general, perhaps. The algorithm we have now sometimes errs on the
side of resigning too slowly as well as too quickly.