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Re: limit on # of sides
- To: xconq <xconq7 at sourceware dot cygnus dot com>
- Subject: Re: limit on # of sides
- From: Ari Rabkin <asrabkin at twcny dot rr dot com>
- Date: Fri, 20 Jul 2001 14:54:42 -0400
on 7/20/01 2:47 PM, EHEINR007@aol.com at EHEINR007@aol.com wrote:
> Is there any way around the limit on the number of sides, which I believe was
> stated to be 32? I have in mind doing a scenario from 1st century BC Roman
> Wars, with several major sides (Rome, Parthia, Mithridates,
> Sertorius/Iberians, Pirates, Egypt, Syria) and quite a number of minor ones
> (Judea, Meroe, Aidabene, Galacia, Rhodes, Numidia, Nabatea and various
> tribes/nomads from Africa, the MidEast and Europe, including Celts, Germans,
> Beduin, Arabs, etc.)
With the independent side AI, iPlayer, could you make some of the
smaller groups independent? c.f. the roman civil war game, with
barbarians as independent. Would that work for you?
--
Ari Rabkin asrabkin@twcny.rr.com
Moral force is, unhappily, no substitute for armed force, but it is a
very great reinforcement. --Winston Churchill, in 1937.