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Re: Networked games (Was: Re: Converting xconq to C++)
- To: Jan Jona Javorsek <jan dot javorsek at guest dot arnes dot si>
- Subject: Re: Networked games (Was: Re: Converting xconq to C++)
- From: Erik Jessen <erik dot jessen at home dot com>
- Date: Sun, 08 Jul 2001 08:06:55 -0700
- CC: xconq7 at sources dot redhat dot com
- References: <Pine.LNX.4.21.0107081053220.7783-100000@siyan.ephra.si>
My impression was that networking was non-functional, which is why I was
excited in seeing it fixed. This is a major block to playing Xconq for me;
the other
is that it seems like the amount of traffic in this discussion group has
tailed off a
lot, and it seems like the game is dying.
I'd like to port a couple of the games that are being designed for ADC to
Xconq,
because I believe Xconq does have some significant advantages over ADC.
But it's hard to sell without network play, because that's the first thing
people say
ADC needs. When I say Xconq doesn't have it either, then people don't want
to bother with the conversion.
I agree with Jan below.
Erik
Jan Jona Javorsek wrote:
> I think the problem with network games is not being considered seriously
> enough. I know a lot of people who used to play XConq on regular basis
> (me included) when the multiple display X version was still working. Not
> muliplayer XConq is basically so buggy nobody can play it. It has lost
> many (if not most) of its players because of that.
>
> If the problems/bugs causing the syncing are so hidden, implementing an
> automatic restoring algorythm should be top priority. No amount of
> developping and fixing games will convince me to play a game that won't
> last 10 turns. Any commercial networked game (even the very bad) has at
> least some amount of tolerance to lossing sync, even where there are no
> bugs in the kernel that would cause it to do it in perfect condition.
>
> If the bug can't be fixed, it has to be worked around.
>
> Ref: http://sources.redhat.com/ml/xconq7/2001/msg00092.html
>
> Please, do something if the game is to survive. And do it fast.