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Re: [Fwd: Re: XConq playable intermittently?]
- To: Xconq 7 Mailing List <xconq7 at sourceware dot cygnus dot com>
- Subject: Re: [Fwd: Re: XConq playable intermittently?]
- From: bob at fla dot fujitsu dot com (Bob Carragher)
- Date: Thu, 10 Aug 2000 14:21:47 -0700
- Reply-To: bob at fla dot fujitsu dot com (Bob Carragher)
Keir Novik <K.E.Novik@qmw.ac.uk> sez:
> What about allowing a global material like "money", and have units cost a
> certain amount each turn? Units that aren't paid could vanish or refuse
> to act.
On that note, is there now a capability in the game to obtain
resources (e.g. "money") "back" when a unit is disbanded? It
doesn't necessarily have to be 100% of the cost of producing
or maintaining it.
Bob