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Re: Xconq view object changes committed to CVS
- To: Keir Novik <K dot E dot Novik at qmw dot ac dot uk>
- Subject: Re: Xconq view object changes committed to CVS
- From: Stan Shebs <shebs at shebs dot cnchost dot com>
- Date: Tue, 04 Jul 2000 05:52:15 -0700
- CC: Xconq 7 Mailing List <xconq7 at sourceware dot cygnus dot com>
- References: <Pine.GSO.3.96.1000704125005.6076J-100000@alpha.qmw.ac.uk>
- Reply-To: shebs at shebs dot cnchost dot com
Keir Novik wrote:
>
> On Mon, 3 Jul 2000, Stan Shebs wrote:
>
> > if you're tracking the CVS version, it would be really helpful to
> > check out the Unix build on your favorite games, and report any
> > viewing situations that don't seem to be working right.
>
> I did notice one problem; I had seen two destroyers with a fighter, and
> sank one with a bomber. Then when I moved a battleship (hacked
> vision-range 2) in to engage, the remaining destroyer vanished, and was
> still invisible at close range.
Oh how amusing. Yes, this is easy to reproduce, I'll see if I can
figure this out. Thanks!
Stan