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RE: bizzare bug in Russian Revolution game


Sounds like a spontaneous uprising of the oppressed proletarian masses :-)

Bob Smart (Bob.Smart@lmco.com)

> ----------
> From: 	Stan Shebs[SMTP:shebs@shebs.cnchost.com]
> Reply To: 	shebs@shebs.cnchost.com
> Sent: 	Wednesday, June 21, 2000 1:31 AM
> To: 	Ari Rabkin
> Cc: 	xconq7@sourceware.cygnus.com
> Subject: 	Re: bizzare bug in Russian Revolution game
> 
> Ari Rabkin wrote:
> > 
> >     I've noticed the following:
> >    In the October Revolution game, within the first few turns, some city
> > will start producing something like 8 units every turn.  It doesn't seem
> to
> > be the same city each time and it happens for every side. I do not know
> > whether it happens for computer-controlled sides.
> 
> That's cute, I see it too.  Nothing obviously weird in russian-rev.g,
> but possibly the acp-to-{create,build} and cp-* tables are triggering
> a bug in the engine.  Definitely worth looking at further...
> 
> Stan
> 

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