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Re: Internationalization


> I follow along with FreeCiv development (keeping an eye out for ideas
> to steal, heh-heh), and noticed lately quite a bit of activity to
:D then if you could steal true client server architecture ;D

> localize for various languages.  Xconq has some capability for
> localization - for instance, most text generation is in nlang.c and
> help.c, and things could be set up to build for different languages.
yeah great idea, and not too hard to impleemnt in fact i think.

> However, I only know English, some German, and a tiny bit of French,
i do know french, german, spoken italian (but Massimo could help here i think
;) i could even provide some basics in farsi....

> So my question - is localization of interest?  If so, can you help
yes!

> you prefer to work on translation catalogs?  (either program or game
> modules) What languages would be of the most interest?
i could help translate....

-- 
ciao bboett
==============================================================
bboett@earthling.net
http://inforezo.u-strasbg.fr/~bboett http://erm1.u-strasbg.fr/~bboett
===============================================================
the total amount of intelligence on earth is constant.
human population is growing....

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