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Re: Internationalization
- To: Stan Shebs <shebs at cygnus dot com>
- Subject: Re: Internationalization
- From: Bruno Boettcher <bboett at erm1 dot u-strasbg dot fr>
- Date: Tue, 26 Oct 1999 11:19:53 +0200
- Cc: xconq7 at sourceware dot cygnus dot com
- References: <199910260308.UAA11207@andros.cygnus.com>
- Reply-To: bboett at erm1 dot u-strasbg dot fr
> I follow along with FreeCiv development (keeping an eye out for ideas
> to steal, heh-heh), and noticed lately quite a bit of activity to
:D then if you could steal true client server architecture ;D
> localize for various languages. Xconq has some capability for
> localization - for instance, most text generation is in nlang.c and
> help.c, and things could be set up to build for different languages.
yeah great idea, and not too hard to impleemnt in fact i think.
> However, I only know English, some German, and a tiny bit of French,
i do know french, german, spoken italian (but Massimo could help here i think
;) i could even provide some basics in farsi....
> So my question - is localization of interest? If so, can you help
yes!
> you prefer to work on translation catalogs? (either program or game
> modules) What languages would be of the most interest?
i could help translate....
--
ciao bboett
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bboett@earthling.net
http://inforezo.u-strasbg.fr/~bboett http://erm1.u-strasbg.fr/~bboett
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the total amount of intelligence on earth is constant.
human population is growing....