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Re: gsl_poly_eval (second question)
- To: Alberto Manuel Brandao Simoes <albie at alfarrabio dot di dot uminho dot pt>
- Subject: Re: gsl_poly_eval (second question)
- From: Peter Teuben <teuben at astro dot umd dot edu>
- Date: Fri, 21 Sep 2001 07:54:33 -0400 (EDT)
- cc: GSL LIST <gsl-discuss at sourceware dot cygnus dot com>
it worked for me. perhaps you can post an example of how you get all the 0's. be
sure to compile with most warnings (-Wall and friends) turned on!
- peter
On Fri, 21 Sep 2001, Alberto Manuel Brandao Simoes wrote:
>
> Hi!
>
> Relating gsl_poly_eval and gsl_sf_poly_eval, and if I understood
> correctly the reply mail, I should use *gsl_poly_eval*. Now, the
> question is: does this function works? I receive, always a 0.0000
> return value. Can anybody show an example, where is returns a
> different value?
>
> Thanks
>
> Alberto
> --
> | Alberto Manuel Brandão Simões |
> | albie@alfarrabio.di.uminho.pt |
> | http://numexp.sourceforge.net |
>