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technical question on GDB for MacOS
- From: "Jeff Roberts" <jeffr at radgametools dot com>
- To: <gdb at sourceware dot org>
- Date: Sun, 3 Jun 2007 20:21:31 -0700
- Subject: technical question on GDB for MacOS
I'm using GDB on MacOS and we do a lot of dynamically generated code in our
products. This is all done safely on various platforms with valloc and
mprotect, and everything runs fine. However, when I want to debug, I can't
convince GDB to display the disassembly for my generated code. It silently
steps and nexts just fine, but it never shows me my asm. I can't even use
the disass <addr> command, because it tells me that there is not any
functions at that address.
Is there a way to convince it to show this?
RAD Game Tools