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Re: [PATCH 3/4] Support ranged and masked watchpoints


> > Adds support for the following types of watchpoints:
[range watchpoints]

In this instance as well, I would like to see if we could push all
the logic to the target, by providing all the information the target
needs in order to make that decision.

One nice upside is that this will allow the target to use both range
watchpoint and condition hardware acceleration if the target allows it.
Or if it doesn't, not separating the two types of features with
separate target watchpoint_insert/remove routines allows the target
to choose which one makes most sense if a choice needs to be made.

What do you think?

-- 
Joel


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