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Re: [patch] fix for c++/2416
- From: Aleksandar Ristovski <ARistovski at qnx dot com>
- To: Daniel Jacobowitz <drow at false dot org>
- Cc: gdb-patches at sourceware dot org
- Date: Tue, 1 Apr 2008 11:33:32 -0400
- Subject: Re: [patch] fix for c++/2416
Daniel Jacobowitz wrote:
> On Thu, Feb 28, 2008 at 11:45:07PM -0500, Aleksandar Ristovski wrote:
>> Allright, then how about this, yet newer and yet more revisited diff? I
>> removed changes to eval.c and let it simply call value_cast as it used
to.
>> Now value_cast knows how to handle references.
>
> We were converging on a fix and then there's a whole different patch
> to look at... sorry I couldn't make time until now.
>
>> @@ -257,6 +290,7 @@ value_cast_pointers (struct type *type,
>> return arg2;
>> }
>>
>> +
>> /* Cast value ARG2 to type TYPE and return as a value.
>> More general than a C cast: accepts any two types of the same length,
>> and if ARG2 is an lvalue it can be cast into anything at all. */
>
> Please drop the whitespace change.
>
>> @@ -275,6 +309,26 @@ value_cast (struct type *type, struct va
>> if (value_type (arg2) == type)
>> return arg2;
>>
>> + code1 = TYPE_CODE (check_typedef (type));
>> +
>> + /* Check if we are casting struct reference to struct reference. */
>> + if (code1 == TYPE_CODE_REF)
>> + {
>> + /* We dereference type; then we recurse and finally
>> + we generate value of the given reference. Nothing wrong with
>> + that. */
>> + struct type *t1 = check_typedef (type);
>> + struct type *dereftype = check_typedef (TYPE_TARGET_TYPE (t1));
>> + struct value *val = value_cast (dereftype, arg2);
>> + return value_ref (val);
>> + }
>
> This allows things like "(int&) int_var", by automatically creating
> references. Should we really do that?
>
I believe we should.
Here is a dummy c++ program where this is done explicitly:
#include <iostream>
using namespace std;
int main ()
{
int a = 42;
int &refa = (int &)a; // cast not needed, yet compiler doesn't complain.
cout << refa << endl;
return 0;
}