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Hi, I was experimenting with creating a dwarf file from scrach using dwarf_edit, but gut stuck when I was unable to figure out how to add an attribute to a die. So is that a use case that we don't care about, or are the bits here and I just fail to see them? Snippet: dwarf_edit tst; dwarf_edit::debug_info_entry cudie (DW_TAG_compile_unit); dwarf_edit::compile_unit u (cudie); dwarf_edit::debug_info_entry x (DW_TAG_base_type); x.attributes () [DW_AT_name] = /* now what ? */; tst.compile_units ().push_back (u); PM
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