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Re: simulation; vliw targets; writeback tracking bitstring overflow


   Anyway, this needs to get fixed.  A couple of alternatives are:

   - widening the bitfield to "unsigned long long"
   - adopting a separate per-field indicator variable
   - (since I'm interested in sid -> C++) adopting a std::bitset<N> type

What are the runtime memory requirements for moving to unsigned long long?

Ben


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