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Re: Specifying symbol names under which binary values are added
Thanks for the suggestion. I am trying for now to make it compatible
data-wise with the output from before, only symbol names should be
different. I made:
.type _binary_image_jpg_start, @object
.type _binary_image_jpg_end, @object
.type _binary_image_jpg_size, @object
.int _binary_image_jpg_end - _binary_image_jpg_start
And I assemble it with "as image.as -o image.o". But something does
not work. Resolving symbols in my other code and accessing data
returns me garbage now. Or at least something decoder fails to parse.
Is there anything more to do?
On Sun, Mar 12, 2017 at 9:20 AM, Cary Coutant <email@example.com> wrote:
>> ld --relocatable --format==binary /long/path/to/image.jpg -o image.o
>> To add the image.jpg to object. The issue is that symbols under which
>> the image is added are based on that filename provided. So for
>> /long/path/to/image.jpg this is something like
>> _long_path_to_image_jpg. Is there a way to specify the base symbol
>> name (to which then start, end, and size are appended) myself? The
>> issue is that by embedding paths, builds become harder to make
> Take a look at the .incbin assembler directive -- you can embed your
> file into an object using the assembler instead of the linker, and
> specify your own symbols.