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Re: Stupid question: linking with a symbol under a different name


Hello.

1. This is possible only with function. If it's a variable, I can't create "wrapper variable" for it. (E.g. if symbol2 is "int" variable, I of course can create foo.c with "int * const symbol1 = &symbol2", but this won't match symbol1 convention from main.o, which expects symbol1 to be "int", not "int *".)

2. Even with function this gives some overhead (one additional call; AFAIK, wrapper function won't be inlined in this case).

Thanks.

[Sorry for duplicate, first reply was accidentally sent to wrong address.]

On 06.10.16 15:58, Nick Clifton wrote:
Hi Sasha,

Suppose I have:
- compiled object file "main.o" with unresolved symbol "symbol1";
- build shared library "libused.so" with exported symbol "symbol2".

Is there way to somehow link program "main" from "main.o", telling it to use "symbol2" from "libused.so" as "symbol1"?
Why not create a foo.c file that defines symbol1 and then passes any reference on to symbol2 ?

Cheers
   Nick



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