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Re: ARM long branch stub: thumb


On Fri, 2009-02-20 at 16:54 +0100, Christophe LYON wrote:
> On 20.02.2009 16:23, Richard Earnshaw wrote:
> > On Fri, 2009-02-20 at 15:15 +0100, Christophe LYON wrote:
> > 
> >>  static const bfd_vma elf32_arm_stub_long_branch_v4t_thumb_arm[] =
> >>    {
> >> -    0x4e03b540,         /* push {r6, lr} */
> >> -                        /* ldr  r6, [pc, #12] */
> >> -    0x473046fe,         /* mov  lr, pc */
> >> -                        /* bx   r6 */
> >> -    0xe8bd4040,         /* pop  {r6, pc} */
> >> -    0xe12fff1e,         /* bx   lr */
> >> -    0x00000000,         /* dcd  R_ARM_ABS32(X) */
> >> +    0x46c04778,         /* bx   pc */
> >> +                        /* nop   */
> >> +    0xe51ff004,         /* ldr   pc, [pc, #-4] */
> >> +    0x00000000,         /* dcd   R_ARM_ABS32(X) */
> >>    };
> > 
> > Unless I've missed a correction going on elsewhere, this isn't going to
> > work for BE-8 mode. The rules for manipulating thumb and ARM opcodes are
> > different (swap-16 and swap-32 respectively), and the code has to know
> > what instructions are at each address (the old code wouldn't have that
> > problem as it was all Thumb code).
> 
> Damned!
> 
> If I look at arm_build_one_stub, I can see that only put_arm_insn is 
> use, whatever the stub being encoded. So there is a problem with any 
> stub using thumb, isn't it?

Quite possibly.  I don't like the way this code is storing thumb
instructions as 32-bit numbers anyway; but since that's a generic
problem with the code and not your patch I wasn't going to bring it up
at this point -- however, it looks like it might be necessary to address
that as a pre-requisite for all this anyway... :-)

R.


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