food



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Base production: Village:40

Base consumption: Village:4 Novice Fighter:2 Novice Paladin:2 Humanoid Thralls:2 Goblin:1 Snaga Shaman:2 Orcish Thralls:2

Storage: Village:200 Paladin Temple I:80 Novice Fighter:40 Novice Paladin:40 Humanoid Thralls:16 Goblin:12 Snaga Shaman:24 Orcish Thralls:16

Consumption percentage as occupant: (none)

Production as occupant: (none)

ACP to extract: (none)


Minimum required by a unit for the following activities.

To act: (none)

To move: (none)

To attack: (none)

To fire: (none)


In addition to basic consumption.

Consumption per move: (none)

Consumption per attack: (none)

Consumption per fire: (none)


Any unit building another unit,
needs (but does not necessarily use)
the following minimum amounts for the given unit.
Needed to create : (none)

Needed to build : (none)


Any building unit consumes as follows

On creation of: (none)

Per build of: (none)


Any unit repairing other units needs/uses these amounts

To be able to repair : (none)

Consumption per repair of 1 HP for: (none)

Distances that a unit can send or receive this material.
Format is unit:send:receive.
(NB Distances are free of terrain effects)
Village:3:3 Paladin Temple I:5:5 Novice Fighter:0:0 Novice Paladin:0:0 Humanoid Thralls:0:0 Goblin:0:0 Snaga Shaman:0:0 Orcish Thralls:0:0

Initial unit quantities at game start:(none)



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File produced by Xcscribe for Xconq version 7.5pre (July 2004).