mana
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----- magic energy -----
Base production: guild:10
Base consumption: demon:1 fire:1 earth:1 air:1 crystal:1 manicon:1 wizard:1
Storage: demon:10 fire:10 earth:10 air:10 crystal:10 manicon:25 wizard:25 guild:150
Consumption percentage as occupant: wagon:1 ship:1 grog:1 knight:1 demon:1 fire:1 earth:1 air:1 crystal:1 manicon:1 wizard:1 town:1 city:1 guild:1 outpost:1
Production as occupant: (none)
ACP to extract: (none)
Minimum required by a unit for the following activities.
To act: (none)
To move: (none)
To attack: (none)
To fire: (none)
In addition to basic consumption.
Consumption per move: (none)
Consumption per attack: manicon:20
Consumption per fire: (none)
Any unit building another unit,
needs (but does not necessarily use)
the following minimum amounts for the given unit.
Needed to create : (none)
Needed to build : demon:4 fire:4 earth:4 air:4 crystal:4 manicon:4
Any building unit consumes as follows
On creation of: (none)
Per build of: (none)
Any unit repairing other units needs/uses these amounts
To be able to repair : (none)
Consumption per repair of 1 HP for: (none)
Distances that a unit can send or receive this material.
Format is unit:send:receive.
(NB Distances are free of terrain effects)
demon:1:1 fire:1:1 earth:1:1 air:1:1 crystal:1:1 manicon:1:1 wizard:1:1 guild:2:2
Initial unit quantities at game start:demon:0 fire:0 earth:0 air:0 crystal:0 manicon:0 wizard:0 guild:0
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File produced by Xcscribe for Xconq version 7.5pre (July 2004).