drink
Up: Table of Contents Previous: Material Next: Material
----- what people drink -----
Base production: wagon:2 ship:2 grog:2 knight:2 wizard:1 town:10 city:10 guild:10 outpost:10
Base consumption: wagon:1 ship:1 grog:1 knight:1
Storage: wagon:5 ship:4 grog:3 knight:3 town:10 city:10 guild:10 outpost:10
Consumption percentage as occupant: wagon:1 ship:1 grog:1 knight:1 demon:1 fire:1 earth:1 air:1 crystal:1 manicon:1 wizard:1 town:1 city:1 guild:1 outpost:1
Production as occupant: (none)
ACP to extract: (none)
Minimum required by a unit for the following activities.
To act: (none)
To move: (none)
To attack: (none)
To fire: (none)
In addition to basic consumption.
Consumption per move: (none)
Consumption per attack: (none)
Consumption per fire: (none)
Any unit building another unit,
needs (but does not necessarily use)
the following minimum amounts for the given unit.
Needed to create : (none)
Needed to build : (none)
Any building unit consumes as follows
On creation of: (none)
Per build of: (none)
Any unit repairing other units needs/uses these amounts
To be able to repair : (none)
Consumption per repair of 1 HP for: (none)
Distances that a unit can send or receive this material.
Format is unit:send:receive.
(NB Distances are free of terrain effects)
wagon:1:1 ship:1:1 grog:1:1 knight:1:1 wizard:1:1 town:2:2 city:2:2 guild:2:2 outpost:2:2
Initial unit quantities at game start:wagon:0 ship:0 grog:0 knight:0 town:0 city:0 guild:0 outpost:0
Up: Table of Contents Previous: Material Next: Material
File produced by Xcscribe for Xconq version 7.5pre (July 2004).