torps



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----- An 800 kg torpedo -----



Base production: port:100 airfield:100 airstrip:100 seaplane-base:100 carrier:100 light carrier:100

Base consumption: (none)

Storage: port:999 airfield:999 airstrip:999 seaplane-base:999 carrier:999 light carrier:999 TBD flight:1 TBF flight:1 B5N flight:1 B-25 flight:1 B-26 flight:1 G4M flight:1 H6K4:1 H6K5:1

Consumption percentage as occupant: (none)

Production as occupant: (none)

ACP to extract: (none)


Minimum required by a unit for the following activities.

To act: (none)

To move: (none)

To attack: (none)

To fire: (none)


In addition to basic consumption.

Consumption per move: (none)

Consumption per attack: TBD flight:1 TBF flight:1 B5N flight:1 B-25 flight:1 B-26 flight:1 G4M flight:1 H6K4:1 H6K5:1

Consumption per fire: (none)


Any unit building another unit,
needs (but does not necessarily use)
the following minimum amounts for the given unit.
Needed to create : (none)

Needed to build : (none)


Any building unit consumes as follows

On creation of: (none)

Per build of: (none)


Any unit repairing other units needs/uses these amounts

To be able to repair : (none)

Consumption per repair of 1 HP for: (none)

Distances that a unit can send or receive this material.
Format is unit:send:receive.
(NB Distances are free of terrain effects)
TBD flight:-:0 TBF flight:-:0 B5N flight:-:0 B-25 flight:-:0 B-26 flight:-:0 G4M flight:-:0 H6K4:-:0 H6K5:-:0

Initial unit quantities at game start:(none)



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File produced by Xcscribe for Xconq version 7.5pre (July 2004).