Game Setup
Up: Table of Contents Previous: Modules Next: World
Synthesis done when setting up this game:
Fractal percentile terrain: (not attempted)
Alt blobs density 10000, size 100, height 500
3 smoothing passes
Lower percentiles: 95% for swamp, desert, plains, forest, 0% for sea, river, road, 100% for ice, 98% for mountains, 90% for shallows.
Upper percentiles: 98% for desert, plains, forest, 90% for sea, 0% for river, road, 100% for ice, 99% for mountains, 96% for swamp, 95% for shallows.
Wet blobs density 2000, size 100, height 100
2 smoothing passes
Lower percentiles: 0% by default, 80% for forest, 50% for swamp, 20% for plains.
Upper percentiles: 100% by default, 0% for river, road, 80% for plains, 20% for desert.
Terrain around edge is sea.
Rivers: (not attempted)
Chance to be river source: 0% by default, 12% for mountains, 8% for forest, 5% for plains.
Sink is shallows.
Countries: (not attempted)
9 cells across, at least 20 cells apart, and at most 60 cells apart
Minimum terrain in each country: 0 by default, 40 for sea.
Start with: 0 by default, 8 for F4F-3 flight, A6M2 flight, SBD flight, TBD flight, D3A1 flight, B5N flight, 3 for destroyer, 1 for carrier.
Favored terrain:
carrier: 0% by default, 100% for sea.
destroyer: 0% by default, 100% for sea.
F4F-3 flight: 0% for all terrain types.
A6M2 flight: 0% for all terrain types.
SBD flight: 0% for all terrain types.
TBD flight: 0% for all terrain types.
D3A1 flight: 0% for all terrain types.
B5N flight: 0% for all terrain types.
Independent units: (not attempted)
Materials: (not attempted)
Names for units: (not attempted)
Names for geographical features: (not attempted)
Roads: (not attempted)
Chance to run:
Routing of road from sea: 0 by default, 100 vs plains.
Routing of road from shallows: 0 by default, 100 vs plains.
Routing of road from swamp: 0 by default, 100 vs plains.
Routing of road from desert: 0 by default, 100 vs desert, plains, forest, mountains.
Routing of road from plains: 0 by default, 100 vs plains, 40 vs desert, 30 vs forest, 20 vs mountains.
Routing of road from forest: 0 by default, 100 vs desert, plains, forest, mountains.
Routing of road from mountains: 0 by default, 100 vs desert, plains, forest, mountains.
Routing of road from ice: 0 by default, 100 vs plains.
Weather: (not attempted)
2 choices in side library.
Up: Table of Contents Previous: Modules Next: World
File produced by Xcscribe for Xconq version 7.5pre (July 2004).