oppidum



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----- village -----

Point Value: 1

Side Attributes:
    None.

Actions and Action Points (ACP):
    Receives basic allotment of 1 new ACP per turn.

Movement, Movement Points (MP), and Speeds (MP/ACP Ratios):
    Is always immobile.

Hit Points (HP): 20.    Recovers by 0.50 HP each turn.
Vanishes if in: false by default, true for sea, shallows, ice.
Generic capacity for units is 12.
Relative sizes of occupants: 500 for siege engine, camp, tribe, oppidum, civitas, urbs, 1 for infantry, archer, 4 for legion, trireme, 2 for cavalry, bireme, 6 for barge.
Maximum number of occupants: 100 for all unit types.

Construction:
ACP to create: 1 by default, 0 for legion, trireme, camp, tribe, oppidum, civitas, urbs.
    CP upon creation: 2 by default, 1 for camp, tribe, oppidum, civitas, urbs.
ACP to build: 1 by default, 0 for legion, trireme, camp, tribe, oppidum, civitas, urbs.
    CP added per build: 2 by default, 1 for camp, tribe, oppidum, civitas, urbs.
Can build at own location.

Combat:
Can attack (ACP 1 vs all unit types).
Hit chances are 50% vs all unit types.
Damage is 1 vs all unit types.
If attacked, ACP to defend is 1 by default, 0 vs archer.
Ammo needed to hit unit: 0 by default, 1 vs stones, arrows.
Protection of occupants/transport is *0.65 by default, *1.00 for camp, oppidum, civitas, urbs.

Other Actions:
Can be given to another side (1 ACP).

Material Handling:
    food, 10 basic production, 30 storage (30 at start of game)
    wood, 2 basic production, 30 storage (30 at start of game)
    stones, 1 basic production, 30 storage (30 at start of game)
    arrows, 1 basic production, 20 storage (20 at start of game)
Productivity adjustment for terrain is *0.00 by default, *0.30 in desert, mountains, *1.00 in plains, *0.50 in forest.


Fate if side loses: 100% chance to revolt.

AI Attributes:
    Requires >= 30 accessible, liquid cells to build naval units.
    Requests a total wartime garrison of 1 units.
    Range within which enemies will cause an alert is 6.
    Basic tactical computation range is 12.



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File produced by Xcscribe for Xconq version 7.5pre (July 2004).