Game Overview



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*** Roman Civil War ***

This game includes 13 unit types and 10 terrain types, along with 4 material types.
Exactly 4 sides may play.

Side advantages are fixed.

Everything is always seen by all sides.

Sides move simultaneously.

Unit Types:
    infantry (light infantry)
    cavalry (light cavalry)
    archer (archers and slingers)
    legion ("division" of armored soldiers)
    bireme (small two-decked ship)
    trireme (three-decked ship - mainstay of the navies)
    barge (troop transport, slow and weak)
    siege engine (built by infantry for attacking cities)
    camp (fortified camp)
    tribe (wandering barbarian tribe)
    oppidum (village)
    civitas (typical city)
    urbs (large city)

Terrain Types:
    sea (deep ocean)
    shallows (coastal waters and lakes)
    swamp (standing water and dense undergrowth)
    desert (dry and sandy or rocky terrain)
    plains (flat or rolling countryside or steppe)
    forest (dense forest or jungle)
    mountains (high elevation and/or rugged terrain)
    ice (permanent ice fields)
    river
    road

Material Types:
    food (what everybody has to eat)
    wood (raw materials for building things)
    stones (ammo for siege engines)
    arrows (ammo for archers)


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