ice



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----- permanent ice fields -----

Generic unit capacity is 16.


Units able to enter, with given MP cost.
novice:3 wanderer:3 adventurer:3 master:3 goblin:3 skeleton:3 orc:3 elf:3 dwarf:3 bugbear:3 troll:3 centaur:3 yeti:0 dragon:0 ant:3 beetle:3 spider:3 scorpion:3 vampire:3 sorceror:3 purple-worm:3 beholder:3 diamond-ring:1 treasure-chest:1

Units able to leave, with given MP cost.
novice:0 wanderer:0 adventurer:0 master:0 goblin:0 skeleton:0 orc:0 elf:0 dwarf:0 bugbear:0 troll:0 centaur:0 yeti:0 dragon:0 ant:0 beetle:0 spider:0 scorpion:0 vampire:0 sorceror:0 purple-worm:0 beholder:0 diamond-ring:0 treasure-chest:0

An attacker in this terrain, attacking the given units,
has the following multiplier, ( > 1 = advantage).


A defender in this terrain,
has the following multiplier, ( < 1 = advantage).


The following units vanish in this terrain.
lair village town castle city

The following units wreck in this terrain.




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File produced by Xcscribe for Xconq version 7.5pre (July 2004).