mountains
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----- high elevation and/or rugged terrain -----
Generic unit capacity is 16.
Units able to enter, with given MP cost.
novice:2 wanderer:2 adventurer:2 master:2 goblin:2 skeleton:2 orc:2 elf:2 dwarf:1 bugbear:2 troll:2 centaur:2 yeti:0 dragon:0 ant:2 beetle:2 spider:2 scorpion:2 vampire:2 sorceror:2 purple-worm:2 beholder:2 diamond-ring:1 treasure-chest:1
Units able to leave, with given MP cost.
novice:0 wanderer:0 adventurer:0 master:0 goblin:0 skeleton:0 orc:0 elf:0 dwarf:0 bugbear:0 troll:0 centaur:0 yeti:0 dragon:0 ant:0 beetle:0 spider:0 scorpion:0 vampire:0 sorceror:0 purple-worm:0 beholder:0 diamond-ring:0 treasure-chest:0
An attacker in this terrain, attacking the given units,
has the following multiplier, ( > 1 = advantage).
A defender in this terrain,
has the following multiplier, ( < 1 = advantage).
The following units vanish in this terrain.
The following units wreck in this terrain.
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File produced by Xcscribe for Xconq version 7.5pre (July 2004).