Game Overview



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*** Quest for Adventure ***

This game includes 29 unit types and 10 terrain types, along with 3 material types.
Exactly 2 sides may play.

Side advantages are fixed.

Terrain view is always accurate once seen.

Sides move simultaneously.

Unit Types:
    novice
    wanderer
    adventurer
    master
    goblin
    skeleton
    orc
    elf
    dwarf
    bugbear
    troll
    centaur
    yeti
    dragon
    ant
    beetle
    spider
    scorpion
    vampire
    sorceror
    purple-worm
    beholder
    diamond-ring
    treasure-chest
    lair
    village
    town
    castle
    city

Terrain Types:
    sea (deep ocean)
    shallows (coastal waters and lakes)
    swamp (standing water and dense undergrowth)
    desert (dry and sandy or rocky terrain)
    plains (flat or rolling countryside or steppe)
    forest (dense forest or jungle)
    mountains (high elevation and/or rugged terrain)
    ice (permanent ice fields)
    river
    road

Material Types:
    food
    water
    gold


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File produced by Xcscribe for Xconq version 7.5pre (July 2004).