Game Overview
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*** Quest for Adventure ***
This game includes 29 unit types and 10 terrain types, along with 3 material types.
Exactly 2 sides may play.
Side advantages are fixed.
Terrain view is always accurate once seen.
Sides move simultaneously.
Unit Types:
novice
wanderer
adventurer
master
goblin
skeleton
orc
elf
dwarf
bugbear
troll
centaur
yeti
dragon
ant
beetle
spider
scorpion
vampire
sorceror
purple-worm
beholder
diamond-ring
treasure-chest
lair
village
town
castle
city
Terrain Types:
sea (deep ocean)
shallows (coastal waters and lakes)
swamp (standing water and dense undergrowth)
desert (dry and sandy or rocky terrain)
plains (flat or rolling countryside or steppe)
forest (dense forest or jungle)
mountains (high elevation and/or rugged terrain)
ice (permanent ice fields)
river
road
Material Types:
food
water
gold
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File produced by Xcscribe for Xconq version 7.5pre (July 2004).