supply



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Base production: hq-flak-korps:300 hq-pz-korps:300 hq-fsj-korps:300 hq-inf-corps:300

Base consumption: inf:3 inf-bicycle:3 inf-para:3 inf-glider:3 inf-sec:1 inf-ranger:3 inf-cmdo:3 inf-fusil:3 inf-ost:3 inf-pion:3 inf-mot:3 inf-mg-co:1 inf-mot-sec:1 inf-recon:1 inf-fsj:3 inf-mot-pion:1 inf-armored:3 inf-pz-pion:3 inf-armored-recon:3 inf-lw-recon:1 cav-mech:3 cav-mech-trp:1 arty-cd-cased:3 arty-cd-open:3 arty-horse:3 arty-horse-bty:3 arty-para:3 arty-glider:3 arty-rr:3 arty-group:3 arty-hq:3 arty-towed:3 arty-flak:3 arty-flak-bty:3 arty-at:3 arty-nebel:3 arty-mortar:3 arty-mortar4.2:3 arty-fortress-bn:3 arty-nebel-bty:3 arty-armored:3 arty-hq-armored:3 arty-sp-at:3 arty-sp-at-co:3 tank:3 assault-gun:3 tank-co:1 assault-gun-co:1 croc-co:1 hq-nebel-brg:3 hq-flak-reg:3 hq-inf-div:3 hq-mot-div:3 hq-para-div:3 hq-gren-div:3 hq-armor-div:3 hq-flak-korps:3 hq-pz-korps:3 hq-fsj-korps:3 hq-inf-corps:3 train:3 landing-ship:3 transport:3 destroyer:3 cruiser:3 battleship:3 fighter-bomber:3 light-bomber:3 medium-bomber:3 heavy-bomber:3 mulberry:3 port:3 supply-depot:3

Storage: inf:18 inf-bicycle:18 inf-para:18 inf-glider:18 inf-sec:6 inf-ranger:18 inf-cmdo:18 inf-fusil:18 inf-ost:18 inf-pion:18 inf-mot:18 inf-mg-co:6 inf-mot-sec:6 inf-recon:6 inf-fsj:18 inf-mot-pion:6 inf-armored:18 inf-pz-pion:18 inf-armored-recon:18 inf-lw-recon:6 cav-mech:18 cav-mech-trp:6 arty-cd-cased:18 arty-cd-open:18 arty-horse:18 arty-horse-bty:18 arty-para:18 arty-glider:18 arty-rr:18 arty-group:18 arty-hq:18 arty-towed:18 arty-flak:18 arty-flak-bty:18 arty-at:18 arty-nebel:18 arty-mortar:18 arty-mortar4.2:18 arty-fortress-bn:18 arty-nebel-bty:18 arty-armored:18 arty-hq-armored:18 arty-sp-at:18 arty-sp-at-co:18 tank:18 assault-gun:18 tank-co:6 assault-gun-co:6 croc-co:6 hq-nebel-brg:180 hq-flak-reg:180 hq-inf-div:180 hq-mot-div:180 hq-para-div:180 hq-gren-div:180 hq-armor-div:180 hq-flak-korps:180 hq-pz-korps:180 hq-fsj-korps:180 hq-inf-corps:180 train:18 landing-ship:18 transport:18 destroyer:18 cruiser:18 battleship:18 fighter-bomber:18 light-bomber:18 medium-bomber:18 heavy-bomber:18 fort:180 fortification:180 coast-strongpoint:180 mulberry:180 port:180 supply-depot:360 village:180 town:180 city-center:180

Consumption percentage as occupant: (none)

Production as occupant: (none)

ACP to extract: (none)


Minimum required by a unit for the following activities.

To act: (none)

To move: (none)

To attack: (none)

To fire: (none)


In addition to basic consumption.

Consumption per move: (none)

Consumption per attack: (none)

Consumption per fire: (none)


Any unit building another unit,
needs (but does not necessarily use)
the following minimum amounts for the given unit.
Needed to create : (none)

Needed to build : (none)


Any building unit consumes as follows

On creation of: (none)

Per build of: (none)


Any unit repairing other units needs/uses these amounts

To be able to repair : (none)

Consumption per repair of 1 HP for: (none)

Distances that a unit can send or receive this material.
Format is unit:send:receive.
(NB Distances are free of terrain effects)
inf:-:12 inf-bicycle:-:12 inf-para:-:12 inf-glider:-:12 inf-sec:-:12 inf-ranger:-:12 inf-cmdo:-:12 inf-fusil:-:12 inf-ost:-:12 inf-pion:-:12 inf-mot:-:12 inf-mg-co:-:12 inf-mot-sec:-:12 inf-recon:-:12 inf-fsj:-:12 inf-mot-pion:-:12 inf-armored:-:12 inf-pz-pion:-:12 inf-armored-recon:-:12 inf-lw-recon:-:12 cav-mech:-:12 cav-mech-trp:-:12 arty-cd-cased:-:12 arty-cd-open:-:12 arty-horse:-:12 arty-horse-bty:-:12 arty-para:-:12 arty-glider:-:12 arty-rr:-:12 arty-group:-:12 arty-hq:-:12 arty-towed:-:12 arty-flak:-:12 arty-flak-bty:-:12 arty-at:-:12 arty-nebel:-:12 arty-mortar:-:12 arty-mortar4.2:-:12 arty-fortress-bn:-:12 arty-nebel-bty:-:12 arty-armored:-:12 arty-hq-armored:-:12 arty-sp-at:-:12 arty-sp-at-co:-:12 tank:-:12 assault-gun:-:12 tank-co:-:12 assault-gun-co:-:12 croc-co:-:12 hq-nebel-brg:8:12 hq-flak-reg:8:12 hq-inf-div:8:12 hq-mot-div:8:12 hq-para-div:8:12 hq-gren-div:8:12 hq-armor-div:8:12 hq-flak-korps:16:12 hq-pz-korps:16:12 hq-fsj-korps:16:12 hq-inf-corps:16:12 train:-:12 landing-ship:-:12 transport:-:12 destroyer:-:12 cruiser:-:12 battleship:-:12 fighter-bomber:-:12 light-bomber:-:12 medium-bomber:-:12 heavy-bomber:-:12 fort:-:12 fortification:-:12 coast-strongpoint:-:12 mulberry:-:12 port:-:12 supply-depot:12:12 village:-:12 town:-:12 city-center:-:12

Initial unit quantities at game start:village:0



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File produced by Xcscribe for Xconq version 7.5pre (July 2004).