Game Setup
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Synthesis done when setting up this game:
Fractal percentile terrain: (not attempted)
Alt blobs density 10000, size 200, height 500
4 smoothing passes
Lower percentiles: 0% by default, 70% for highlands.
Upper percentiles: 0% by default, 69% for plani, 100% for highlands.
Wet blobs density 2000, size 100, height 100
2 smoothing passes
Lower percentiles: 0% for all terrain types.
Upper percentiles: 0% by default, 100% for plani, highlands.
Terrain around edge is plani.
Rivers: (not attempted)
Countries: (not attempted)
Start with: 1 for all unit types.
Favored terrain:
rover: 100% for all terrain types.
boulder-car: 100% for all terrain types.
spy-satellite: 100% for all terrain types.
base: 100% for all terrain types.
underground-city: 100% for all terrain types.
domed-city: 100% for all terrain types.
underice-city: 100% for all terrain types.
Independent units: (not attempted)
Materials: (not attempted)
Names for units: (not attempted)
Names for geographical features: (not attempted)
Roads: (not attempted)
Chance to run:
Weather: (not attempted)
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File produced by Xcscribe for Xconq version 7.5pre (July 2004).