Game Setup



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Synthesis done when setting up this game:

Fractal percentile terrain: (not attempted)
    Alt blobs density 10000, size 200, height 500
        4 smoothing passes
        Lower percentiles: 0% by default, 70% for highlands.
        Upper percentiles: 0% by default, 69% for plani, 100% for highlands.
    Wet blobs density 2000, size 100, height 100
        2 smoothing passes
        Lower percentiles: 0% for all terrain types.
        Upper percentiles: 0% by default, 100% for plani, highlands.
    Terrain around edge is plani.

Rivers: (not attempted)

Countries: (not attempted)
    Start with: 1 for all unit types.
    Favored terrain:
        rover: 100% for all terrain types.
        boulder-car: 100% for all terrain types.
        spy-satellite: 100% for all terrain types.
        base: 100% for all terrain types.
        underground-city: 100% for all terrain types.
        domed-city: 100% for all terrain types.
        underice-city: 100% for all terrain types.

Independent units: (not attempted)

Materials: (not attempted)

Names for units: (not attempted)

Names for geographical features: (not attempted)

Roads: (not attempted)
    Chance to run:

Weather: (not attempted)



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File produced by Xcscribe for Xconq version 7.5pre (July 2004).