Game Overview



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*** Ancient Greece ***

This game includes 9 unit types and 6 terrain types, along with 2 material types.
Number of sides to play may range from 2 to 15, defaulting to 2.

Side advantages are fixed.

Terrain view is always accurate once seen.

Sides move simultaneously.

Unit Types:
    peltast (light fast infantry)
    hoplite (heavy destructive infantry)
    archer (archers and slingers)
    cavalry (more like light cavalry)
    trireme (three-decked ship - mainstay of the navies)
    siege engine (bashes cities (slowly))
    fortifications (augments a polis' defense)
    polis (typical city-state)
    metropolis (a large and powerful city)

Terrain Types:
    sea
    plains
    forest
    desert
    mountains
    river

Material Types:
    food (everybody needs food to survive)
    talents (the unit of big money, funds ships and armies)


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