Game Overview



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*** Gazala Battles in 1942 ***

This game includes 17 unit types and 5 terrain types, along with 2 material types.
Exactly 2 sides may play.

Side advantages are fixed.

Terrain view is always accurate once seen.
World terrain is already seen by all sides.

Sides move simultaneously.

Unit Types:
    infantry regiment (infantry regiment (Italian only))
    infantry brigade (infantry brigade (British only))
    infantry division (infantry division (Italian only))
    garrison (town garrison (British only))
    motorized brigade (motorized infantry brigade (British only))
    motorized division (motorized infantry division (Axis only))
    recon (Recon detachment from German division)
    light division (German 90th Light Division)
    armored brigade (armored brigade (British only))
    armored division (armored division (German only))
    minefield(b)
    minefield(a)
    box (a fortified area)
    supply source(b) (connection to British supply sources)
    supply source(a) (connection to Italian and German supply sources)
    town (a cluster of houses that passes for a town in this area)
    large-town (Tobruk)

Terrain Types:
    sea (the sea, impassable to all)
    clear (open sandy/rocky terrain)
    escarpment (cliffs low or high, passable with difficulty)
    road (paved road, good for mobility)
    track (basically a poor dirt road, only slightly better than open desert)

Material Types:
    supply-b (British supply)
    supply-a (Axis supply)


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