anti-matter



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Notes:
part of the fuel for ships' movement, also used up in short-range combat



Base production: starbase:10 moon:20 planet:40

Base consumption: SF-1 fighter:1 transport:1 light cruiser:1 battlecruiser:1 dreadnought:1 starbase:2

Storage: SF-1 fighter:5 transport:300 light cruiser:100 battlecruiser:200 dreadnought:300 starbase:1000 moon:1000 planet:2000

Consumption percentage as occupant: stormtrooper:0 SF-1 fighter:0 transport:0 light cruiser:0 battlecruiser:0 dreadnought:0 starbase:0 moon:0 planet:0

Production as occupant: (none)

ACP to extract: (none)


Minimum required by a unit for the following activities.

To act: (none)

To move: transport:1 light cruiser:1 battlecruiser:1 dreadnought:1 starbase:2

To attack: (none)

To fire: (none)


In addition to basic consumption.

Consumption per move: transport:1 light cruiser:1 battlecruiser:1 dreadnought:1 starbase:2

Consumption per attack: SF-1 fighter:1 light cruiser:2 battlecruiser:2 dreadnought:3

Consumption per fire: (none)


Any unit building another unit,
needs (but does not necessarily use)
the following minimum amounts for the given unit.
Needed to create : (none)

Needed to build : (none)


Any building unit consumes as follows

On creation of: (none)

Per build of: (none)


Any unit repairing other units needs/uses these amounts

To be able to repair : (none)

Consumption per repair of 1 HP for: (none)

Distances that a unit can send or receive this material.
Format is unit:send:receive.
(NB Distances are free of terrain effects)
SF-1 fighter:0:0 transport:0:0 light cruiser:0:0 battlecruiser:0:0 dreadnought:0:0 starbase:0:0 moon:0:0 planet:0:0

Initial unit quantities at game start:(none)



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File produced by Xcscribe for Xconq version 7.5pre (July 2004).