hills



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Generic unit capacity is 1.


Units able to enter, with given MP cost.
wizard:1 light infantry:1 barbarian:1 heavy infantry:2 paladin:2 longbowmen:1 priest:2 dragon:1 undead:1 cavalry:3 Armageddon spell:1 lightning:1 fireball:1 mass charm:1 wizard eye:1 wagon:3 flying carpet:1 cloudkeep:1

Units able to leave, with given MP cost.
wizard:0 light infantry:0 barbarian:0 heavy infantry:0 paladin:0 longbowmen:0 priest:0 serfs:0 dragon:0 undead:0 cavalry:0 Armageddon spell:0 lightning:0 fireball:0 mass charm:0 wizard eye:0 wagon:0 flying carpet:0 cloudkeep:0 sailing ship:0 galley:0

An attacker in this terrain, attacking the given units,
has the following multiplier, ( > 1 = advantage).


A defender in this terrain,
has the following multiplier, ( < 1 = advantage).
wizard:*0.90 light infantry:*0.85 barbarian:*0.85 heavy infantry:*0.90 paladin:*0.90 longbowmen:*0.60 priest:*0.85 serfs:*0.85 undead:*0.85 cloudkeep:*0.60 wall:*0.60 castle:*0.80 tower:*0.80

The following units vanish in this terrain.


The following units wreck in this terrain.




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File produced by Xcscribe for Xconq version 7.5pre (July 2004).