Game Overview



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*** Empire ***

This game includes 84 unit types and 6 terrain types, along with 16 material types.
Number of sides to play may range from 2 to 15, defaulting to 2.

Side advantages are fixed.

Terrain view is always accurate once seen.

Sides move simultaneously.

Unit Types:
    infantry
    motor-infantry
    mech-infantry
    marines
    security
    cavalry
    light-armor
    armor
    heavy-armor
    artillery
    light-artillery
    heavy-artillery
    mech-artillery
    aa
    supply
    engineers
    mech-engineers
    mobile-radar
    fishing-boat
    cargo-ship
    tanker
    ore-ship
    slave-ship
    troop-transport
    landing-craft
    torpedo-boat
    destroyer
    frigate
    light-cruiser
    heavy-cruiser
    battleship
    light-carrier
    escort-carrier
    carrier
    missile-frigate
    missile-cruiser
    submarine
    asw-cruiser
    minesweeper
    fighter-1
    fighter-2
    escort
    naval-fighter
    light-bomber
    medium-bomber
    heavy-bomber
    airlifter
    attack-helicopter
    transport-helicopter
    recon-plane
    asw-plane
    missile
    icbm
    sam
    abm
    small-nuke
    medium-nuke
    large-nuke
    radar (fixed radar station - has a long-range view)
    mines (useful for blocking land and sea passages)
    agribusiness
    oil-field
    oil-platform
    mine
    gold-mine
    uranium-mine
    technical-center
    fortress
    research-lab
    nuclear-plant
    library/school
    park
    enlistment
    headquarters
    harbor
    airfield
    refinery
    lcm-factory
    hcm-factory
    defense-plant
    shell-industry
    warehouse
    bank
    capital (center of the country)

Terrain Types:
    sea
    settled
    wilderness
    mountains
    wasteland (uninhabitable due to radioactivity)
    highway

Material Types:
    food (food)
    sh (shells - ammunition for guns)
    gun (guns)
    pet (petroleum - refined oil, used as fuel)
    iron (iron ore)
    dust (gold dust - as mined from the ground)
    gold (gold - refined gold, in bars)
    oil (crude oil)
    lcm (light construction materials)
    hcm (heavy construction materials)
    rad (rads - radioactive materials)
    education (a class of graduates)
    happiness (happy strollers)
    civ (civilians)
    mil (military)
    uw (uncompensated workers (slaves, really))


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File produced by Xcscribe for Xconq version 7.5pre (July 2004).