Table of Contents



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Copyright
Warranty (or lack thereof)
News (or lack thereof)
Instructions
Game Overview
Scoring
Modules
Game Setup
World
Unit Types
    infantry
    motor-infantry
    mech-infantry
    marines
    security
    cavalry
    light-armor
    armor
    heavy-armor
    artillery
    light-artillery
    heavy-artillery
    mech-artillery
    aa
    supply
    engineers
    mech-engineers
    mobile-radar
    fishing-boat
    cargo-ship
    tanker
    ore-ship
    slave-ship
    troop-transport
    landing-craft
    torpedo-boat
    destroyer
    frigate
    light-cruiser
    heavy-cruiser
    battleship
    light-carrier
    escort-carrier
    carrier
    missile-frigate
    missile-cruiser
    submarine
    asw-cruiser
    minesweeper
    fighter-1
    fighter-2
    escort
    naval-fighter
    light-bomber
    medium-bomber
    heavy-bomber
    airlifter
    attack-helicopter
    transport-helicopter
    recon-plane
    asw-plane
    missile
    icbm
    sam
    abm
    small-nuke
    medium-nuke
    large-nuke
    radar
    mines
    agribusiness
    oil-field
    oil-platform
    mine
    gold-mine
    uranium-mine
    technical-center
    fortress
    research-lab
    nuclear-plant
    library/school
    park
    enlistment
    headquarters
    harbor
    airfield
    refinery
    lcm-factory
    hcm-factory
    defense-plant
    shell-industry
    warehouse
    bank
    capital
Material Types
    food
    sh
    gun
    pet
    iron
    dust
    gold
    oil
    lcm
    hcm
    rad
    education
    happiness
    civ
    mil
    uw
Terrain Types
    sea
    settled
    wilderness
    mountains
    wasteland
    highway
Game Concepts

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