wolf-den



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----- Where the wolves come from -----

Point Value: 1

Side Attributes:
    None.

Actions and Action Points (ACP):
    Receives basic allotment of 1 new ACP per turn.
    Allowed 1 free ACP to complete an action.

Movement, Movement Points (MP), and Speeds (MP/ACP Ratios):
    Is always immobile.

Hit Points (HP): 15.
Generic capacity for units is 16.
Relative sizes of occupants: 999 by default, 1 for orcs, trolls, spiders, wolves, dragons.
Construction points (CP): 25.

Construction:
ACP to create: 0 by default, 1 for wolves.
ACP to build: 0 by default, 1 for wolves.
Can build at own location.

Vision:
0% chance to be seen at outset of game.
0% chance to be seen at outset of game if independent.
Not always seen even if terrain has been seen.
Occupants not seen even if unit has been seen.
Vision is line-of-sight.

Material Handling:
    food (none)
    ores (none)
    fuel (none)
    ammo, needs 1 (weapons or equipment) to attack, 1 (ammo) consumed per attack


Fate if side loses: 100% chance to vanish.

AI Attributes:
    Requires >= 30 accessible, liquid cells to build naval units.
    Requests a total wartime garrison of 1 units.
    Range within which enemies will cause an alert is 6.
    Basic tactical computation range is 12.



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