city



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Generic unit capacity is 6.


Units able to enter, with given MP cost.
inf:1 inf-bicycle:1 inf-para:1 inf-glider:1 inf-sec:1 inf-ranger:1 inf-cmdo:1 inf-fusil:1 inf-ost:1 inf-pion:1 inf-mot:1 inf-mg-co:1 inf-mot-sec:1 inf-recon:1 inf-fsj:1 inf-mot-pion:1 inf-armored:1 inf-pz-pion:1 inf-armored-recon:1 inf-lw-recon:1 cav-mech:1 cav-mech-trp:1 arty-horse:1 arty-horse-bty:1 arty-para:1 arty-glider:1 arty-group:1 arty-hq:1 arty-towed:1 arty-flak:1 arty-flak-bty:1 arty-at:1 arty-nebel:1 arty-mortar:1 arty-mortar4.2:1 arty-fortress-bn:1 arty-nebel-bty:1 arty-armored:1 arty-hq-armored:1 arty-sp-at:1 arty-sp-at-co:1 tank:1 assault-gun:1 tank-co:1 assault-gun-co:1 croc-co:1 hq-nebel-brg:1 hq-flak-reg:1 hq-inf-div:1 hq-mot-div:1 hq-para-div:1 hq-gren-div:1 hq-armor-div:1 hq-flak-korps:1 hq-pz-korps:1 hq-fsj-korps:1 hq-inf-corps:1 fighter-bomber:1 light-bomber:1 medium-bomber:1 heavy-bomber:1

Units able to leave, with given MP cost.
inf:1 inf-bicycle:1 inf-para:1 inf-glider:1 inf-sec:1 inf-ranger:1 inf-cmdo:1 inf-fusil:1 inf-ost:1 inf-pion:1 inf-mot:1 inf-mg-co:1 inf-mot-sec:1 inf-recon:1 inf-fsj:1 inf-mot-pion:1 inf-armored:1 inf-pz-pion:1 inf-armored-recon:1 inf-lw-recon:1 cav-mech:1 cav-mech-trp:1 arty-horse:1 arty-horse-bty:1 arty-para:1 arty-glider:1 arty-group:1 arty-hq:1 arty-towed:1 arty-flak:1 arty-flak-bty:1 arty-at:1 arty-nebel:1 arty-mortar:1 arty-mortar4.2:1 arty-fortress-bn:1 arty-nebel-bty:1 arty-armored:1 arty-hq-armored:1 arty-sp-at:1 arty-sp-at-co:1 tank:1 assault-gun:1 tank-co:1 assault-gun-co:1 croc-co:1 hq-nebel-brg:1 hq-flak-reg:1 hq-inf-div:1 hq-mot-div:1 hq-para-div:1 hq-gren-div:1 hq-armor-div:1 hq-flak-korps:1 hq-pz-korps:1 hq-fsj-korps:1 hq-inf-corps:1 landing-ship:1 transport:1 destroyer:1 cruiser:1 battleship:1 fighter-bomber:1 light-bomber:1 medium-bomber:1 heavy-bomber:1

An attacker in this terrain, attacking the given units,
has the following multiplier, ( > 1 = advantage).


A defender in this terrain,
has the following multiplier, ( < 1 = advantage).
inf:*0.30 inf-bicycle:*0.30 inf-para:*0.30 inf-glider:*0.30 inf-sec:*0.30 inf-ranger:*0.30 inf-cmdo:*0.30 inf-fusil:*0.30 inf-ost:*0.30 inf-pion:*0.30 inf-mot:*0.30 inf-mg-co:*0.30 inf-mot-sec:*0.30 inf-recon:*0.30 inf-fsj:*0.30 inf-mot-pion:*0.30 inf-armored:*0.30 inf-pz-pion:*0.30 inf-armored-recon:*0.30 inf-lw-recon:*0.30 cav-mech:*0.30 cav-mech-trp:*0.30 arty-cd-cased:*0.30 arty-cd-open:*0.30 arty-horse:*0.30 arty-horse-bty:*0.30 arty-para:*0.30 arty-glider:*0.30 arty-rr:*0.30 arty-group:*0.30 arty-hq:*0.30 arty-towed:*0.30 arty-flak:*0.30 arty-flak-bty:*0.30 arty-at:*0.30 arty-nebel:*0.30 arty-mortar:*0.30 arty-mortar4.2:*0.30 arty-fortress-bn:*0.30 arty-nebel-bty:*0.30 arty-armored:*0.30 arty-hq-armored:*0.30 arty-sp-at:*0.30 arty-sp-at-co:*0.30 tank:*0.30 assault-gun:*0.30 tank-co:*0.30 assault-gun-co:*0.30 croc-co:*0.30 hq-nebel-brg:*0.30 hq-flak-reg:*0.30 hq-inf-div:*0.30 hq-mot-div:*0.30 hq-para-div:*0.30 hq-gren-div:*0.30 hq-armor-div:*0.30 hq-flak-korps:*0.30 hq-pz-korps:*0.30 hq-fsj-korps:*0.30 hq-inf-corps:*0.30

The following units vanish in this terrain.
landing-ship transport destroyer cruiser battleship

The following units wreck in this terrain.




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File produced by Xcscribe for Xconq version 7.5pre (July 2004).