tunnel



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(a connection type)

Notes:
Tunnels can be dug out to allow easy movement between passageways and/or rooms.

Generic unit capacity is 4.


Units able to enter, with given MP cost.
human:0 orc:0 elf:0 dwarf:0 ant:0 beetle:0 spider:0 green dragon:0 red dragon:0 imp:0 pit demon:0 beholder:0 skeleton:1

Units able to leave, with given MP cost.
human:0 corpse:0 orc:0 elf:0 dwarf:0 ant:0 beetle:0 spider:0 green dragon:0 red dragon:0 imp:0 pit demon:0 beholder:0 skeleton:0 Magic supply kit:0 Guardian stone:0 Humanity stone:0 Lightning stone:0 Glowing stone:0 ruins:0

An attacker in this terrain, attacking the given units,
has the following multiplier, ( > 1 = advantage).


A defender in this terrain,
has the following multiplier, ( < 1 = advantage).


The following units vanish in this terrain.


The following units wreck in this terrain.




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File produced by Xcscribe for Xconq version 7.5pre (July 2004).